the server upgrades are finished now
they actually went alot smoother than i thought they would
ran into a huge issue (one of the raid disks 'faulted out' of the array, and then somehow wouldnt go back in, its size mysteriously was altered.. i had to repartition and resync it..
it didnt effect the server uptime but for a while alot of my personal data was in jeopardy ;(
the server data is backed up on other drives (non raided)
for the most part though everything went surprisingly well!
the new hardware is significantly improved and will allow me to experiment with isolated instances of minecraft servers that i can try out different game types on
ill also be able to bring back some of the old maps, but alot of the associated database data is gone, so citadel protections, and precious stone protections are gone.. ill introduce a new simpler protection scheme for the old servers so that people can reclaim their old stuff, may even mark them off myself before opening it up, i am pretty sure i remember whos stuff belonged to who
i also want to offer a few other game types, like a creative mode, an even more challenging survival mode that focuses on caving, exploring
i am going to try and link them all together in a seamless way so you cant even tell that they are seperate servers
chatting and portaling will hopefully allow seamless travel between them
alot of this is very uncertain but these are some of the directions i want to explore for the server/community to hopefully help us grow and attract more interesting people to game/chat with