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Evil beds
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Topic: Evil beds (Read 10892 times)
Commander
Public
Alias: Pedro
Posts: 239
Evil beds
«
on:
August 13, 2013, 11:23:50 pm »
For the past few days, I've died and haven't respawned at my bed. There is nothing that could disturb it, blocks aren't touching it. I don't know what the freaking problem is. In fact, I just now tried to sleep in my bed to make sure my spawn was SET, and it killed me. It killed me and I was somehow warped to the nether and inevitably fell to my death. Lost alot of cobble product and other stuff. I don't think this is cool atall, beds are obviously glitched and needs to be fixed as soon as possible. It's getting really old. Countless times I've had to suicide 20+ times to spawn near civilization just to travel thousands of blocks to get back home. Then when I try to do something right by making sure my spawn is set, I GET KILLED BY MY OWN BED. And have to repeat the process alllll over again.
Beds need to be fixed fast.
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☯ You must look within yourself to save yourself from your other self, only then will your true self reveal itself.
vbelac
Public
Alias: vbelac - Steam
Alias: (◕‿◕✿)
Posts: 274
jorts are cruise control for a swanky life
Re: Evil beds
«
Reply #1 on:
August 13, 2013, 11:44:11 pm »
This. Mine only messed up once but it's a serious pain for anyone that lives outside the spawn area, and most of us do. If Intangir can figure out what might be causing this it would be awesome but I don't see how the bug could really be detectable in the code.
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Stay Determined.
Intangir
Global Moderator
Posts: 5164
Re: Evil beds
«
Reply #2 on:
August 14, 2013, 11:37:13 am »
i don't think commander had set his bed since i changed the inventory switching code out
somehow he was lagging and when he got in his bed he fell out of the world
i put code in so that if you fall out of the void it warps you to the mainworld, (and vice versa) i didn't think i needed to disable vice versa cause you can't fall out of the world, but somehow commander did.
ive tested beds in a variety of conditions myself and i see no more bugs with them, i can't test under laggy conditions though because i have no lag between me and the server
i disabled the other way around warping, i think it may have other code that detects that lag/fallout and restores the situation
also there are nether roads all the way out to new haven already
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