Anarchic Frontiers Minecraft Server

Anarchic Frontiers Forums => Anarchic Frontiers Chat => Topic started by: Intangir on December 15, 2012, 04:44:07 pm



Title: Possible changes upcoming?
Post by: Intangir on December 15, 2012, 04:44:07 pm
I'm considering some changes, some minor, some major. I want to get feedback on some of the more drastic ones.

Already the spawn range is being expanded, it seems to deter griefers more than non griefers and reduce alot of the immediate griefing that has gone on lately.

I am planning to also reduce the global chat range.
Pros:
* griefers cant spam us ;)
* adds an incentive for creating closer communities/cities
* if someone is spamming you, you know he is close enough for you to possibly find and kill if you choose
Cons:
* new players might think the server is inactive and/or boring and not realize they can contact others with /tell
* you wont be able to hear others if you choose to settle in a distant location (unless you use tell, this parallels real life though so i prefer it)

I think we should get rid of the stargates:
Stargate Pros:
* makes it extremely convenient to travel all over the map instantly..
* can still interact but with less risk
* can create remote points of production/interest and travel to them quickly
Cons:
* Not very realistic, dont fit with the survival theme
* doesn't allow for the dynamic social interactions and conflict resolution that i wanted the server to provide (so that mutually voluntary interaction can come into play more often)
* cities are obsolete
* no real life parallel (yet)

Increased world size (and square):
Pros:
* Newly generated chunks can have new content like witches, and hopefully better ore distribution (which seems to have a flaw in some chunks now), possibility of a mushroom island
* Will be harder for griefers (or anyone else) to randomly happen across your town by random chance
Cons:
* longer travel times if cities are spread way out
* hrm.. maybe others i havent considered


and the most drastic proposal of all, which we should not take lightly, Reset the map (and all players):
Pros:
* wouldn't have to worry about issues related to range limits (travel times, and chat range) with things we've already built
* New map seed could be enjoyable, our current one is kind of bleh, and the landscape has been riddled with ugliness in some areas
* chunks would have new things like witch huts
* i THINK the chunk generator seems to have had a problem with ore distribution when all the chunks were generated (there were changes made related to this since)
* Everyone would start fresh at the exact same level
Cons:
* Everyone would start fresh at the exact same level
* All the pearled griefers would be free
* We would lose all of our creations (well they will be available for single player download)
* we would lose all of our items (diamonds, armors, etc)
* unnecessary with larger map size, plus we can just as easily abandon our current things for new lands if the logistics of travel time/chat are problematic for us



Feel free to add any pros or cons that i havent listed, share your thoughts and feelings on any of the changes your concerned or excited about.

the earliest we would make any of the drastic alterations is late next week, and nothing is set in stone.

Thanks everyone


Title: Re: Possible changes upcoming?
Post by: Intangir on December 15, 2012, 04:52:10 pm
remember the poll doesn't decide the outcome, it is to gauge interest. the final say is mine as server owner, but obviously i am not going to do something that risks losing tons of players

also if anyone has any questions not addressed feel free to ask those as well


Title: Re: Possible changes upcoming?
Post by: Commander on December 15, 2012, 05:31:51 pm
If the map is reset, that means the Ender Dragon will spawn, right?


Title: Re: Possible changes upcoming?
Post by: Elarim on December 15, 2012, 05:56:11 pm
I would, on balance, like to reset the map.

edit: And this despite having numerous reinforced creations, and a full set of lvl 30 enchanted diamond armor, enchanted diamond sword, enchanted bow, two enchanted picks, etc.


Title: Re: Possible changes upcoming?
Post by: SavanahMile on December 15, 2012, 05:56:44 pm
I think limiting chat can hinder us with new players when there are only 1-3 people on at a time.

I do want to expand the world, but I just worked hard to build up what i have so i really don't want to restart also we have several new players who are just getting established like brainlesszombie and his deadwood/plain view this place is growing and has 4 or 5 people living there


Title: Re: Possible changes upcoming?
Post by: Intangir on December 15, 2012, 06:01:06 pm
ya enderdragon would reset
but he would still only be killable 1 time


Title: Re: Possible changes upcoming?
Post by: Pep on December 15, 2012, 07:23:53 pm
Hi,

First time player, long time voluntaryist!  :mrgreen:

I support local chat. If it is deemed too extreme I suggest adding an opt-in lobby. Or an in-game mechanic, like hold a piece of red wool and type /chatred to access the red chat room/frequency. Chat closes when no longer holding it... Maybe that's too silly.

What is the current size of the map? I suggest at least 200k blocks squared based on your simultaneous user max.

Agree about stargates. Better to make travel realistic & improve sense of distance, value of rail transit, and overall economy.

A reset is necessary for witch huts as you suggest. But it would hurt people invested in current world. I doubt using multi world plugin is any less of a headache, but worth noting if people wanted a way to physically migrate some of their materials to the new map by portal to ease the blow.

I like all your other plugins and think this is a proper anarcho-capitalist type economy. No fake/needless virtual economy to distract, & good block chest protection.

 :-D



Title: Re: Possible changes upcoming?
Post by: vbelac on December 15, 2012, 10:52:42 pm
Lol, I love how "Everyone would start fresh at the exact same level" was both a pro and a con; it's very true. For the most part you already know my opinion, but I've changed my mind about local chat. I would be fine with local chat, but it would be preferred to have some sort of global chat channel, even if purely for socializing. I want to be rid of Stargates, and I would be satisfied for a new map. Meganville 2.0, anybody?


Title: Re: Possible changes upcoming?
Post by: SavanahMile on December 16, 2012, 06:57:26 am
Well unfortunately some of the people who are actually playing on a regular basis did not post their votes on here like PeterDell1, Happy and Brainlesszombie5.  These people who are playing everynight and have a wonderful new place Plainview, which is a nice small community they vote "no" to the making the new map.  So that is 3 more no's.  I have no idea about Arcanight as he has just built two new places as well.  Pros we do have built up armor & potions so we can defend against griefers.  Also with a map reset anyone who was pearled what happens to them?  We have several new quality players that have joined recently, and who just got established it would be a shame to take that away.  I personally will not have the time to build back what I currently have.


Title: Re: Possible changes upcoming?
Post by: augrox on December 16, 2012, 11:18:37 am
I'm too new to matter. I'm fine with a map reset, chat limiting i don't know.  Even though I'm not too chatty, would this negatively limit social interaction?  Can you still be able to send world wide messages? As far as star gates go, I guess that matters on how big the world is. Wouldn't all that walking all the time wreak havoc on your system?


Title: Re: Possible changes upcoming?
Post by: Intangir on December 16, 2012, 11:54:23 am
the /tell would still work

we would expect that with limited chat range and no stargates, people who trust eachother and respect eachothers property will tend to settle near eachother into cities again



Title: Re: Possible changes upcoming?
Post by: Pep on December 16, 2012, 12:59:46 pm
Market demand for railroads would fill the gap for the loss of stargates. Amazing rail transit possibilities. It would encourage settlement cooperation.

Having played on a server with a massive map, traveling 5k blocks to see someone is a brief journey. I'm used to boating 40k to bases. If a new map is used, I hope it is at least 30k in size, and open to being increased in the future without having to reset.

I suggest reducing the spawn area to 1k radius (easier to find habitation) but drifting it across the map over time (limit grief/scarred earth density).


Title: Re: Possible changes upcoming?
Post by: Elarim on December 16, 2012, 04:04:10 pm
I like Pep's ideas :)


Title: Re: Possible changes upcoming?
Post by: anoddhue on December 18, 2012, 10:32:57 am
I'm ridiculously new and just getting established, but would be fine with a new map if it meant more variety in mobs, biomes, etc.

I haven't used stargates but without them I imagine boats and rails would be a lot more valuable.

And I have no opinion on the chat issue, I think an opt-in global chat could be neat, if people spam it everyone could opt out and just use /tell or local chat until the griefers leave.


Title: Re: Possible changes upcoming?
Post by: SavanahMile on December 18, 2012, 03:07:34 pm
Is that possible to use an opt out?  or do you just type /ignore?


Title: Re: Possible changes upcoming?
Post by: Intangir on December 18, 2012, 06:42:11 pm
i have a fun idea that will let you sort of opt in into a larger range chat, i dont want to give too many details until i know if i can make it work

it probably wont be ready in time for the restart


Title: Re: Possible changes upcoming?
Post by: Arcanight on December 18, 2012, 09:43:34 pm
I have two possible ideas that can be the best of both worlds, literally.

The first is that you keep this server up but also have the other one available. This would allow would let people who are invested in the current server continue on while at the same time starting over in another world, this way everybody is happy.

The second is that there is a mod out there that allows you to link multiple worlds. You could have it so that there is a hub world where players choose which world to got to. This way you wouldn't necessarily have to run a whole other server. People could chose which world they want and go back and forth between the two.

The reason I do not want to get rid of the current world is because many people have spent hours and even days of their lives working on it. However i am not dismissing the pros for a new world being that every person gets a fresh start, a bigger world with greater potential.  :mrgreen:


Title: Re: Possible changes upcoming?
Post by: Commander on December 19, 2012, 12:01:48 am
Well, I wouldn't want the community to be split in two.


Title: Re: Possible changes upcoming?
Post by: Intangir on December 19, 2012, 02:20:53 am
ya fracturing the community was one of my concerns also, there are other issues aswell, some technical

but right now im working on something that i think everyone will be so happy with, even those that are attached to their old creations will be excited to start anew (hopefully)

if its not as big of a wow factor as im aiming for we may just instead expand the map.

i am ofcourse sorry to those who are unwilling to part with their old creations and i dont want to give the impression this will be a regular thing. but we have learned alot of lessons from the last few months and id like to build on those with this next iteration of the server. hopefully the final one for a long time


also the old map will be made available for download for anyone who wants to archive a copy of their creations (make sure to take note of your coordinates, there are no stargates on single player)


Title: Re: Possible changes upcoming?
Post by: anoddhue on December 19, 2012, 06:07:22 pm
Fantastic, I was wondering if there was a way to download the map. I'm definitely happy about the server re-start, then.

On a related note, even though I'm a noob, I think it'd be fun to have some kind of server-wide event before the "end of the world", like some kind of boss battle or similar fun community building thing. :mrgreen:


Title: Re: Possible changes upcoming?
Post by: Intangir on December 19, 2012, 06:38:38 pm
i have an idea in mind, but want to make sure the new world is going to work out

if so we may have a december 21 dynamite party ;)


Title: Re: Possible changes upcoming?
Post by: vbelac on December 19, 2012, 06:52:22 pm
We should definitely have a TNT party. Put everyone in creative, disable Citadel and blow up EVERYTHING. But back up the map before, of course.


Title: Re: Possible changes upcoming?
Post by: Commander on December 19, 2012, 07:32:36 pm
YESSSSSSSSSSSSSSSSSSSS


Title: Re: Possible changes upcoming?
Post by: Intangir on December 19, 2012, 11:56:11 pm
i was thinking of making dirt or sand the sole ingredient for tnt ;)


Title: Re: Possible changes upcoming?
Post by: Hterag on December 22, 2012, 02:21:30 pm
[ author=anoddhue link=topic=2329.msg16480#msg16480 date=1355962042]
Fantastic, I was wondering if there was a way to download the map.[/]

This is something I'm interested in, too. If we're moving to a new map is there any harm in making it available for download? Perhaps put a torrent up or make it available with a file host like Rapidshare/Mediafire.

I'm in favour of a new, bigger map and no Stargates. I think it'd be really nice to have several towns/villages connected by rail and maybe Nether portals. I think it'd also be good to have chat more localised, especially between dimensions.


Title: Re: Possible changes upcoming?
Post by: Intangir on December 22, 2012, 02:35:19 pm
yea there will be a download, after the current map goes offline

Im still working on the new map, what im doing is trying to create custom biomes, which as it turns out can be extraordinarily complicated and difficult, and time consuming.. the new map is just not ready yet


Title: Re: Possible changes upcoming?
Post by: Hterag on December 22, 2012, 05:05:05 pm
Are you setting it up chunk by chunk? I'd really like to see some separate continents. Could we set up an initial spawn to send you to a specific continent of your choice? We could set up any number of ways to move between them, by boat, subway, Nether, etc. Anyone else like this idea?

Each continent could have pros and cons like a continent with jungle and forest would be great for wood and cocoa beans but you wouldn't get emeralds and sand and slime would be pretty rare. Equally, a continent full of extreme hills and taiga would be great for snow and emeralds but you wouldn't find ocelots or cocoa beans. It'd also be great to see snow in the farthest north parts and jungle in the, "tropics".

Just some ideas, feel free to implement what you like but it's choice.


Title: Re: Possible changes upcoming?
Post by: SavanahMile on December 22, 2012, 06:17:21 pm
I think that is kind of how our current world works.  It would be nice to know what kind of options we have so you don't have to explore the entire world as I understand it will be REALLY BIG!!!  I think the photos Intangir  posted are very helpful to get an idea of what will be available.


Title: Re: Possible changes upcoming?
Post by: Intangir on December 22, 2012, 09:26:15 pm
there will be alot of unknowns by design. part of the fun will be exploration and discovery


Title: Re: Possible changes upcoming?
Post by: Hterag on December 23, 2012, 05:59:41 pm
[ author=Intangir link=topic=2329.msg16500#msg16500 date=1356233175]
there will be alot of unknowns by design. part of the fun will be exploration and discovery

[/]

Sorry, I may not have been clear there. What I meant was that we'd go to a specific continent so we could end up with friends or people we know. I don't mean we'd necessarily know what to expect there.


Title: Re: Possible changes upcoming?
Post by: Intangir on December 23, 2012, 06:17:03 pm
well im not going to make the random spawn across the entire 30k*30k, it will more likely be around 4k by 4k, so if your starting at the same time, youll be spread apart by a distance that you could reasonably run within not too long a time

also /tell will still be enabled so you can communicate across any distance person to person



Title: Re: Possible changes upcoming?
Post by: vbelac on December 23, 2012, 08:06:08 pm
I think we need something to pull players back while they wait for the server, there's absolutely no reason to build or mine or do anything so everyone is inactive and the server is currently a ghost town. We need something, be it infinite TNT for everyone, creative mode, ANYTHING to keep them while we wait. Most people will be forced to satisfy their desire for Minecraft elsewhere and end up on other servers. I do not mean to rush you or anything like that, but the reality is that people are getting bored. We need something to keep them occupied.


Title: Re: Possible changes upcoming?
Post by: SavanahMile on December 24, 2012, 12:27:16 am
Maybe you can coordinate an event like I did the battle arena,
advertise it on the website.  A big event think of something cool