Pages: [1]
  Print  
Author Topic: DoomGaze edit  (Read 13117 times)
Planet
Public

Alias: Kapitan
Posts: 1


« on: September 03, 2009, 12:05:49 pm »

Hi,
I'm new here. I would like to make DoomGaze for D1 modification 'The Awaking' which can be found http://diablo.phx.pl/awake/. I downloaded source code, but it's pretty old and i got problem with header files. I wonder if better would be editing it with older compiler or try to change it up-to-date with header files? I'm nor pro at programing, but i think i can manage minor changes. Is it possible to get ant help from you guys?
Logged
Intangir
Global Moderator

Posts: 5163



WWW
« Reply #1 on: September 03, 2009, 08:18:03 pm »

if you can find an older compiler that would probably be easiest
i think i use microsoft visual studio 5 or 6, 6 should work either way

it might complain about some type issues for a dialog box's proc function, i think you had to cast it as DLGPROC instead of WINPROC or something like that

it should easily compile for both 5 and 6


Logged
Torment
Public

Alias: Torment
Posts: 1


« Reply #2 on: July 01, 2010, 08:41:30 am »

Hai man, listen i just put diablo 1 on my hp note book running win 7 (running Diablo thru a virtual CDdrive) and i cant get doom gaze 1.09b+ to edit, nor any other trainer editor or dat writer! what is going on here n how do i fix it like pronto? Any help v much appreciated, n you sound like the guys who wld know. Cheers. ^^
Logged
Intangir
Global Moderator

Posts: 5163



WWW
« Reply #3 on: July 02, 2010, 04:49:57 pm »

you probably need to patch first
Logged
Pages: [1]
  Print  
 
Jump to: